Take AIM 2005
This post has been delayed due to the fact that I've been busy with work. Have been putting this off till I met Matt today who asked me why I had the BA Animation and Interactive Media post up but not the AIM one. Well, here goes.
First up, it was waaaay longer than when I went through it exactly a year ago. It felt very different being an alumni and watching it from a very different perspective. There is one stark difference between the class of 2005 and my year. This year's work comprised of more interactive works compared to ours. People in my year (apart from Lily) just didn't have the eye for interactive projects. I personally didn't have the interest in creating interactive projects (sorry Matt).
I also saw a vast difference in the preferred medium this year. There were more Flash animations for one. TWO 3D pieces...TWO! I'm glad I didn't have to argue with anyone during my year over the PCs in the studio. What caught my interest tho were the table top straight ahead animations. I for one have always been afraid of straight ahead animation. I've always needed the Ctrl-Z button for one. So I have deep respect for those who even dare to attempt straight ahead animation, but I don't think I will even try it in the near future. Maybe next time.
The films were definitely better in terms of animation compared to the BA course. I trust it was Kate and the rest of the gang in the staff room busy grilling the fine art of animation and story telling into the students' brains for the entire year. Not that it's a bad thing. I for one truly appreciated what the fine veterans at AIM has done for me. So kudos are in order for all of them.
And the films? I enjoyed most if not all of them. I will not go into the horrible nit picking as I have actually grown quite close to the people in AIM 2005. Lets just say that I understand what they had gone through this year and am glad that all of them made it through.

Regardless of whether you're a 3D or traditional animator, this book is a MUST HAVE if you want to improve.

